NEWS
> Funcom Establishes New Development Studio in Montreal
Sylvain Plourde, President of 3vis, was proud to be part of the official announcement of a new game development studio in Montreal. During the press conference that took place on September 1st at the SAT, Norway-based MMO (massively multiplayer online) game developer, Funcom, announced the opening of their new studio in Montreal, Canada. They plan to hire up to 150 people during the next 18 months.
“After hearing about the tough economic situation all over the news, this is a very positive announcement for Montréal. It strengthens the position of Quebec as a hub for game development. For Montreal, it adds a new type of developer since FUNCOM focuses on MMO games. The video game industry is becoming a serious choice for a long career and it is proving to be very promising for the future”, says 3vis President, Sylvain Plourde.
“Montreal has established itself as one of the world’s most important locations for video game production, and we are looking forward to taking part in that success”, says Funcom CEO Trond Arne Aas.
ABOUT FUNCOM
Official Press Release.
Funcom is an independent developer and publisher of online games for PC, consoles and mobile platforms. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of more than twenty released games. Recent titles include 'The Longest Journey', 'Anarchy Online' and 'Dreamfall.
Back to top > 3vis is Now Authorized to Sell e-on Software
Main product: Vue 7.5 Infinite
Description: Vue 7.5 xStream offers professional CG artists a complete toolset for creating exceptionally rich and realistic natural environments and rendering them in 3ds Max, Maya, XSI, LightWave and Cinema 4D.
Website | |
Back to top PRODUCTS
> NEW!!! V-Ray for Maya Now Available
One of the most eagerly expected products in the 3D world is officially released to turn over a new leaf in the rendering processes.
Chaos Group team announced the official release of V-Ray for Maya. The comprehensive set of features provided by V-Ray for Maya includes true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching life footage, Environment Fog, a set of Sub-Surface Scattering shaders and many others. V-Ray for Maya is supported on Microsoft Windows, Apple Mac OS X, and Red Hat Enterprise Linux and Fedora operating systems in their 32-bit and 64-bit versions (other distributions also work). V-Ray runs with Autodesk Maya 2008, 2009 and 2010 versions.
V-Ray for Maya Advantages and Key Features:
Faithful to its ultimate vision for extraordinary speed and quality, Chaos Group empowers users to improve render times by taking advantage of the V-Ray for Maya licensing. Each V-Ray for Maya license allows the usage of up to 10 additional render nodes, running either in Maya batch mode or as standalone render servers through the V-Ray Standalone application. The Standalone application allows rendering to occur independently of Maya and is considered as an outstanding option to boost the speed for both standard and distributed rendering.
For a limited time only, during the 3vis V-Ray Promotion save up to 30% off.
To request a trial, please send us an email at trial@3vis.com.
For more details or to request a quote, please send us an email at sales@3vis.com.
Back to top > New!!! Autodesk Suites 2010
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Includes: Price: $4,995 US Subscription: : $845 US Subscription with Gold Support: $1,245 US |
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Includes:
Price: $4,795 US Subscription: : $825 US Subscription with Gold Support: $1,210 US |
For more details or to request a quote, please send us an email to sales@3vis.com
Back to top > Nuke 5.2 Now Shipping
Nuke 5.2v1 has been released, adding a number of new features including metadata support down the tree, pre-comp nodes, broadcast monitor output, r3d support and more! Check the release notes for the full details of what is new and improved. This build will license off any current Nuke maintenance license.
What’s Nuke?
Nuke is a powerful compositing application developed by The Foundry and that delivers unparalleled speed, an efficient multi-channel scanline rendering engine, and a first-class feature set that is unrivalled in the desktop market. If you are in the business of creating high-quality digital images Nuke is a production proven visual effects tool that brings speed, functionality and flexibility to your VFX pipeline.
Website
To request a trial, please send us an email at trial@3vis.com.
For more details or to request a quote, please send us an email at sales@3vis.com.
Back to top > RenderMan for Maya 3.0 Now Available
RenderMan® for Maya® 3.0 is the latest version of Pixar's advanced rendering plug-in for Maya, featuring Pixar's award-winning RenderMan renderer. Highlights in version 3.0 include a series of significant performance enhancements, which should be immediately apparent on many scenes.
LATEST FEATURES INCLUDE
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Enhanced Threading - Significant gains when using multiple processors
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Accelerated Ray Tracing - Substantial performance optimizations
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Faster Depth of Field - For scenes with fast-moving objects and heavy blur
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Faster Subsurface Scattering - With a new threaded version of PTFilter
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Faster AOVs - Significant improvements for secondary outputs
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More Efficient Polygons - Complex meshes have big performance gains
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Optimized Long Curves - Long hair is now easier to render
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Organized Point Clouds - Better performance through improved memory efficiency
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And more... Website
To request a trial, please send us an email at trial@3vis.com.
For more details or to request a quote, please send us an email at sales@3vis.com.
Back to top PROMOS
> Save Up to 30% off V-Ray for 3ds Max & Maya


After its enormous success on the market V-Ray has become the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions, huge and small architectural visualizations have trusted their visuals to V-Ray. Wouldn't you too?
Save up to 30% off V-Ray
•Save 15% on V-Ray for 3ds Max or V-Ray for Maya when purchased alone
•Save 30% on V-Ray for 3ds Max or V-Ray for Maya when purchased with a new Autodesk 3ds Max 2010 or Autodesk Maya 2010 license.
For all the details: V-Ray for 3ds Max, V-Ray for Maya.
To request a trial, please send us an email at trial@3vis.com.
For more details or to request a quote, please send us an email at sales@3vis.com.
Back to top
> PFMatch FREE for All Shake Users
For a short period of time, The Pixel Farm are offering all Shake users the opportunity to own a permanent PFMatch license absolutely free!
About PFMatch
PFMatch 2.1 for Apple's Shake 4.1 incorporates technology from the market leading tracking and analysis system PFTrack. PFMatch provides Shake users with a fully integrated 3D camera tracking environment to complement Shake's 3D environment.
Ease of use
The simple user experience is in contrast to the complex underlying analysis system that provides extremely accurate camera data on any type of moving image, solving all types of camera motion for both fixed and variable focal lengths. PFMatch for Shake is especially easy to learn because it uses the host program's own image editing, 2D tracking and masking tools to direct the tracking algorithms; as such, there is no need to learn a whole new user interface.
Workflow
PFMatch slots seamlessly into the Shake workflow without the need to actually leave the application. The track data is passed straight to the Shake MultiPlane node, and requires no saving or exporting of data. As you are working in the tree, there is no duplication of footage required, radically reducing facility storage requirements.
PFMatch Manual
To learn more about PFMatch, you can download the User Guide.
The Pixel Farm Website
Back to top EVENTS
> SPARK Animation 09 in Vancouver
Film Festival
September 16 - September 20, 2009
Industry Conference
September 17 - September 19, 2009
SPARK Animation Website.
3vis sales & technical crew will be present in Vancouver to attend the SPARK Animation event. If you would like to meet with one of the 3vis team, please do not hesitate to contact us:
Sylvain Plourde
President and Sales Manager for Canada
sylvain.plourde@3vis.com
Daniel Gélinas
Territory Sales Manager for Western Canada
daniel.gelinas@3vis.com
David Bitton
Senior Product Specialist M&E
david.bitton@3vis.com
Back to top > Autodesk Virtual Entertainment Conference
Join the Media & Entertainment Virtual Conference on September 30. Register today.
See the 2010 Autodesk® Media & Entertainment solutions in action at the virtual conference on September 30, 2009.
Get inspired by the work and insight of leading visionaries in film, game development, television, and design. Registration is free, but space is limited, so reserve your spot today by registering now. Explore 2010 Media & Entertainment Solutions at the Conference and find out how Autodesk products and workflows can help you carry your creative vision through the production process. The event will feature demonstrations by customers and Autodesk technical experts on raising the creative bar and improving production efficiency, as you take your ideas from initial concepts through final delivery.
Sign up now for the Virtual Entertainment Conference and put the power of 2010 Autodesk Media & Entertainment solutions to work for you.
Back to top > First StudioSysAdmins Meeting in Vancouver

The first StudioSysAdmins meeting for the Vancouver chapter will be held on Wednesday September 30th, 2009.
Location: Rainmaker Entertainment Inc.
2025 West Broadway, Suite 500
(corner of West Broadway and Arbutus)
pay parking under building - free on street
Phone: 604-714-2600
Time:6:00pm to 9:00pm * Snacks//Drinks will be served
Please RSVP to this event.
What is StudioSysAdmins?
StudioSysAdmins is a networking group dedicated to improving infrastructure, workflows and support across the Entertainment Industry. An expanding group with one common site that joins Systems Administrators, Technical Directors, Pipeline Developers, Consultants, Hardware/Software Support Engineers and Hardware/Software Vendors and Resellers (VARs) that currently work and/or in some way support production and post-production studios in the areas of animation, visual-fx, film, and games.
Their goal is to enable the sharing of all non-proprietary information among all of the Members and to maintain open discussions between studios, vendors and VARs to look at ways that standards can be set in order to help improve support for the installation, implementation, monitoring and maintenance of hardware , software and operating systems.
Currently, they hold regular meetings in Los Angeles, Toronto and Vancouver that are hosted by one of their Members studios and/or sponsored by one or more of their supporting member Companies to present and/or discuss ongoing issues/concerns, new/future technologies, as well as social conversation.
StudioSysAdmins Website
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